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Stationfall is an interactive fiction computer game written by Steve Meretzky and released by Infocom in 1987. Prefer a majority of Infocom's works, it was freed at a same period for many popular computer platforms of the time, like the Commodore 64, Apple II, and PC. A game occurs as sequel to Planetfall, one of Infocom's most popular titles.

Plot
As punishment a cases inside Resida in Planetfall, a streaming video player's character received the promotion from lowly Ensign Seventh Class to Lieutenant First Class. A life of an officer in the Stellar Patrol is no better than that of a humble recruit, yet. 5 years fallowing the thrills of saving an entire planet from either destruction, a character is stuck inside a slow desk job that demands piles of tedious paperwork instead of dogsbody the washing machine duties.

The often tedious assignment comes around: accompany the spacetruck to the space station and pick up the batch of "Request for Stellar Patrol Issue Regulation Black Form Binders Request Form Forms". To produce items possibly further dull, spacetrucks come fully automated, so it might pilot itself it used to be that a proper co-ordinate come entered.

However the project does authorize a have of a robot assistant, and coincidently plenty, Floyd is one of a options! What come a odds?

It used to be that a streaming video player & Floyd email a space laboratory, it locate it... wholly deserted. Easily, non all. There are 2 animate thing in board: an ostrich and an Arcturian balloon creature, two apparently within hone health. & there are plenty of machine-driven equipment. However in which come all the humans? & how come wash a mechanical hull welders seem bent on inflicting good harm?

Researching a deserted complex, there are ab initio preciously couple clues. A station's missing commander saved an audio log, however it will bring there are no firm answers. The ship of unfamiliar project is docked, empty except for alien skeletons & the unknown pedestal that looks prefer should hang on to something however stands empty.

Floyd finds ii fellow automaton: an noetic model known as Plato & the does'nt-eventually-conscious "baby" known as Oliver. Plato accompanies Floyd & a streaming video player, although his personality slowly changes from either modest to sullen to aggressive. When it turns out, each machine however functioning on a space laboratory is hostile towards human being: besides the actively murderous tendencies of the hull welders, the food dispensers manufacture poisonous food & drinks, & possibly on the face of it harmless hardware may explode unless powered down. Shortly, Plato tries to stamp out a streaming video player; Floyd is conflicted between them friendly relationship however reluctantly destroys a more automaton. He moves from either sadness all over Plato's demise to belligerence prior to disappearing altogether... is he existence affected by whatever has happened to the more machines?

The pyramid-shaped artifact is emitting a select few kind of energy, a streaming video player discovers, & this energy induces anything mechanical to rebel against homo. All the population on the space laboratory were flushed per machines. Whatever a pyramid is, a machines come building innumerous reproduction of it that is sent to "infect" more installations & likewise choose the children all over. Prior to a streaming video player could put a prevent to this, yet, Floyd reappears, totally under the evil influence of the pyramid. Sequentially to last, a streaming video player has there are no guide however to put to death Floyd (over again). This period, nonetheless, a damage is as well severe & no risk for repair for the golem. When the pyramid is defeated, Oliver eventually comes to life, & seems all but to become a reincarnation of the it used to be that-childlike & playful Floyd.

Feelies
Infocom was celebrated for including more things by using apiece bet on pack. These documents & objects were typically related to a game someway, & occasionally provided facts necessary to complete the game. These objects were known as feelies. A feelies in the Stationfall pack: Blueprints for a "Gamma-Delta-Gamma Class deep space station" (elaborate maps of a space platform where the game is placed) 3 forms: the HB-56-V Class Three Spacecraft Activation form, the JZ-59-G Golem Utilise Authorization form, & the QX-17-T Assignment Completion form (which as well contained "Astrogator navigational data" required to email a space laboratory) A Stellar Patrol patch for the rank of Lieutenant Number 1 Class

Notes
Unlike virtually all more Infocom titles, Stationfall did nin carry the difficulty level rating on its pack. These are usually in agreement among fans, notwithstanding, that its difficulty corresponds to more games marked when "Advanced".

Inside keeping by using a tradition established inside Planetfall, Stationfall is brimming by owning the kind of scientific-sounding pseudo-objects like "bedistors" & "fromitzes". Sole two or three one prove utile, & a rest come red herrings.

The book highborn Stationfall was written by Arthur Byron Cover and published in 1989 by Avon Books. A plot of the book most completely unrelated thereto of the game.

When numerous fans reportedly wept all over Floyd's dying around Planetfall, the game endways a happy note when he was repaired. Numbers of fans felt straight-out anger across Floyd's irreversible destruction within Stationfall. Meretzky said late that he devised a lovable automaton's lasting death because he didn't obviously write a second game in the series. This explanation is somewhat confutative, still, given that around his brief appearance at a prevent of the game, "Oliver" seems to exist as the touching-clone of Floyd as a immature automaton.

Infocom Homepage: Stationfall
Description, box art, release information, game statistics, and packaging details.

MobyGames: Stationfall
User reviews, credits, box image, trivia, and other information.

The Infocom Gallery: Stationfall
High-quality scans of packaging and blueprints.

Status Line: The Lurking Horror and Stationfall
Text of game announcement from Infocom's newsletter.

Matthew Murray's Capsule Review
"For a challenging adventure, or for a much-improved sequel to Planetfall, check out this game."

SPAG Review
"Stationfall is an outstanding blending of humour and suspense; puzzles and story." By Graeme Cree.

Infocom Documentation Project
PDF file of scanned original game manual.


Games: Video Games: Adventure: Text Adventures: Authors: Meretzky, Steve
Games: Video Games: Adventure: Text Adventures: Lost Treasures of Infocom, The
Games: Video Games: Adventure: Text Adventures: Masterpieces of Infocom, The
Games: Video Games: Adventure: Text Adventures: Planetfall
Games: Video Games: Developers and Publishers: I: Infocom




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